The New, New Thing
Interactive agencies are trying to define their own identities, even as they develop their niche within the ad industry.
by Anthony Vagnoni
Off the Shelf
Exploring the virtual stacks of the New York Public Library's new digital gallery.
by Steven Heller
Equal Offenders
Taking a few pages from the South Park playbook, the JibJab animation studio thumbs its nose at beloved cultural icons.
by Michael Dooley
Lo-Fi All Stars
From its Kansas City headquarters, the motion-graphics team MK12 relies on its reserves of cowboys, astronauts, and ninjas.
by Todd Pruzan
When Dali Met Disney
Six decades after the masters of Surrealism and animation ended a promising collaboration, Disney released Destino.
by John Canemaker
Unified Theory
Cool often trumps substance in moving images. But at MOVE, a motion-graphics conference, nothing beats a good story.
by James Gaddy
Woody Guthrie's Eye
The great folk-music artist of the Depression Era was also a visual artist of surprising depth and variety.
by Steven Brower
Mural Authority
A program pairing innovative designers with million-dollar donations brings imagination to libraries at New York schools.
by Lisa Trollbäck
Brown Power
The mass-marketed "cholo" style is only a fragment of an influential collage of Mexican-American symbolism and pop-culture design.
by Steven Heller
Piecework
The Merchant Group specializes in annual reports. But it doesn't design them-it commissions other firms to do that.
by Cathy Fishel
Ordinary Madness
Black Sparrow Press reinvented the paperback with only a pencil and an X-acto knife. And no "real" design education, either.
by Anna Gerber
Digital Design Annual
The best in interactive design from our annual competition. Introduction by Rich Hoxsey
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